Game Design as Textual Poaching: Media Literacy, Creativity and Game-Making

نویسندگان
چکیده

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Knowledge-level Creativity in Game Design

Drawing on inspirations outside of traditional computational creativity domains, we describe a theoretical explanation of creativity in game design as a knowledge seeking process. This process, based on the practices of human game designers and an extended analogy with creativity in science, is amenable to computational realization in the form of a discovery system. Further, the model of creati...

متن کامل

Creativity in the Game Design Classroom

Third, we will discuss the challenges of applying creativity research to game design education. For example, the bulk of research on creativity focuses on the creativity of an individual, while game design is highly collaborative. We will examine the work of Sawyer and others studying collaborative creativity, and explore the ways theories from the first half of the workshop can be modified to ...

متن کامل

Game Creation in Youth Media and Information Literacy Education

ThisarticlepresentsthepreliminaryfindingsofGamiLearning(2015-2018),aresearchprojectthat aimstopromotecriticalandparticipativedimensionsofMediaandInformationLiteracy(MIL)in childrenthroughthecreationofdigitalgames.Theprojectpresentsaninnovativeapproachbyarguing thatMILcanbepromotedthroughtheprocessofcreationanddevelopmentofvideogames.Studen...

متن کامل

Computational Game Creativity

Computational creativity has traditionally relied on well-controlled, single-faceted and established domains such as visual art, narrative and audio. On the other hand, research on autonomous generation methods for game artifacts has not yet considered the creative capacity of those methods. In this paper we position computer games as the ideal application domain for computational creativity fo...

متن کامل

Game design as CPS

2D Platform and side scroller games such as Super Mario or Flappy Bird are very popular. Designing such games is an elaborate and creative process but a few simplified steps of interest include – the design of the primary character which usually includes simplified physics, the design of the level or map, the rules of the game and its challenges.The goal of this project was to explore if some a...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: E-Learning and Digital Media

سال: 2010

ISSN: 2042-7530,2042-7530

DOI: 10.2304/elea.2010.7.1.90